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21. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Captain StringfellowHawk wrote: SilentAsTheGrave wrote: Reagalan wrote: The only solution to the problems of Fozziesov is to scrap the whole thing, return to Dominion sov, and iterate upon a proven system. Ah yes. Where goons reigned s...
- by Alp Khan - at 2015.08.19 13:09:38
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22. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Wilhelm Knicklicht wrote: Alp Khan wrote: Wilhelm Knicklicht wrote: Reagalan wrote: Fozziesov is not engaging for the average fleet member, who has to wait around while the magical sov hackers do all the work. TL;DR: fozziesov not a...
- by Alp Khan - at 2015.08.19 13:04:33
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23. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
SilentAsTheGrave wrote: Reagalan wrote: The only solution to the problems of Fozziesov is to scrap the whole thing, return to Dominion sov, and iterate upon a proven system. Ah yes. Where goons reigned supreme with the Blob or GTFO tact...
- by Alp Khan - at 2015.08.19 13:01:44
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24. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Orca Platypus wrote: OldWolf69 wrote: Fozzie. What if ppl STILL won't come to TAKE the Sov effectively? Because they won't. WHY in the blue hell would you expose yourself to trolling, and spend a LOT of isk too, if you can be the troll, and ...
- by Alp Khan - at 2015.08.19 12:58:05
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25. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Aiyshimin wrote: Alp Khan wrote: Here are my thoughts about the set of 'tweaks' that Fozzie announced: They are simply amazing. They absolutely manage to touch and correct almost none of the issues that the majority of null players were p...
- by Alp Khan - at 2015.08.19 12:50:05
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26. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
yogizh wrote: Will you also create a ship that can track a ceptor moving at 4000 m/s ? Cause that was your policy right ? Having a counter to everything ? This change solves nothing. Yes, a ship that can also move between grids at will to...
- by Alp Khan - at 2015.08.19 12:46:29
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27. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Aldjor Dayman wrote: Nevil Kincade wrote: NO FOZZY ! NO ! NO! NO! NO! NO! NO! You are being told a fairy tale! We have taken a couple of systems (and lost them again) but never due to a single 'trolling' ship. This stuff just doesnt happen...
- by Alp Khan - at 2015.08.19 12:43:53
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28. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Eli Apol wrote: Alphaomega21 wrote: If you want to truly fix the sovereignty system once and for all remove it completely and base who's name is on the map by the alliance who has the greatest number of pilots out in space. Then you can star...
- by Alp Khan - at 2015.08.19 12:40:14
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29. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
MASSADEATH wrote: Reagalan wrote: Won't do jack **** to a system that is fundamentally and critically flawed and unsalvageable. Until you get off of this "small gang" and "local conflict" soapbox the decline of Eve will continue. We didn't...
- by Alp Khan - at 2015.08.19 02:15:53
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30. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Feyd Rautha Harkonnen wrote: Entosis active should reduce speed to ZERO. DOUBLE the mass. Reduce number of control nodes further, they are still AIDS. Also, this . With the new 'local' model in null and requisite defensive posture of entitie...
- by Alp Khan - at 2015.08.19 02:09:56
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31. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Baku Saissore wrote: It seems your typing skills extend only as far as pressing F1 goes, so let me give you a helping hand. Forgive me because it seems I made a grave mistake by assuming you could count properly. It is all very clear to me...
- by Alp Khan - at 2015.08.19 01:56:53
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32. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Baku Saissore wrote: Alp Khan wrote: Baku Saissore wrote: i cant believe the whining is still continuing!! You got what you wanted - f1 blobs are back!! with defense multipliers down to 24 minutes max , an attacking fleet doesn't have to ...
- by Alp Khan - at 2015.08.19 01:47:50
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33. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Wilhelm Knicklicht wrote: Reagalan wrote: Fozziesov is not engaging for the average fleet member, who has to wait around while the magical sov hackers do all the work. Under Dominion sov, your average fleet member got to contribute via DPS, ...
- by Alp Khan - at 2015.08.19 01:42:41
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34. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Baku Saissore wrote: Alp Khan wrote: Well, maybe if you actually played this game under sov scenario related PvP fights instead of struggling with your keyboard to spell English words out correctly here, you would have already known that th...
- by Alp Khan - at 2015.08.19 01:35:50
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35. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Here are my thoughts about the set of 'tweaks' that Fozzie announced: They are simply amazing. They absolutely manage to touch and correct almost none of the issues that the majority of null players were pointing out very vocally. Node reducti...
- by Alp Khan - at 2015.08.19 01:28:18
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36. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Baku Saissore wrote: i cant believe the whining is still continuing!! You got what you wanted - f1 blobs are back!! with defense multipliers down to 24 minutes max , an attacking fleet doesn't have to worry too much about defenders - just bring...
- by Alp Khan - at 2015.08.19 01:12:38
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37. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Nevil Kincade wrote: Allawa Phantom wrote: I Smell MOA Tears Its really ironic how the entities who say this system is brilliant is the trolls who run around and entosis stuff then run at the first sight of danger We are not trolls, we ...
- by Alp Khan - at 2015.08.19 01:02:57
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38. [0.0 Rental] Section 8 - From the Ashes of PBLRD arises Renting anew - in Sell Orders [original thread]
Executor Ardur wrote: This is my experience. I rented with my corp before from them. As I've pointed out before, only a MoA 'secret alt' would have the brains to argue the above on a character that has zero PBLRD/GoonSwarm history. I'll ...
- by Alp Khan - at 2015.07.23 09:48:31
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39. [0.0 Rental] Section 8 - From the Ashes of PBLRD arises Renting anew - in Sell Orders [original thread]
V1P3RR wrote: 5 nerds camping 5ZXX- is more than enough to keep MoA docked 23/7.. If they do get ideas about undocking just type in local "Zungen is loggin in" , this should keep you safe for 1 more week or so , rinse and repeat. It is fable...
- by Alp Khan - at 2015.07.23 09:44:56
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40. [0.0 Rental] Section 8 - From the Ashes of PBLRD arises Renting anew - in Sell Orders [original thread]
Icycle wrote: It would seem other media are catching up to the truth http://greedygoblin.blogspot.ca/2015/07/you-didnt-want-those-sandcastles-anyway.html A member of the laughing stock alliance of EVE posting links to probably the most l...
- by Alp Khan - at 2015.07.23 09:43:35
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